The map-territory connection on your map is looking a little…basic:
In systems where positive programs have too be complicated to be realistic, negative programs are memetically selected for:
Theoretical limits are meant to be ignored until you actually hit them:
Status Tax:
No mimesis, only signaling:
The idea of “French Cinema” is overdetermined because it isn’t a pragmatic or useful point of negotiation between the communities that use it differently:
Same thing happens with the past as it was experienced by one generation and as it is depicted to a different generation:
Status games have to be mimetic to be shared, so “reward” becomes a funny thing to pin down:
The solution is often mimesis at a different time scale:
We make an inference about the cat because the context makes the metaphor to "electronic light" the natural explanation for the difference between the two scenes:
Successful cultural handles are more powerful than successful libraries, because their operating system is you:
On the Significance of Low Resolution Inner Worlds:
A nice concrete example of perspective taking and why you don’t really understand the underlying process if someone gives it to you from a motivated perspective:
Memetics, memetics, memetics:
History as the power source behind meaning:
Crispy's Law: 99% of everything is "dark" (i.e. only perceptible through indirect means) from any given perspective:
Thread on how you need real-world experience to grok references:
Swimming, and racing generally, is one of the few sports which are largely skill-based rather than strategic—with the exception of moves like drafting in distance-racing, or the mild effects of motivation and pacing, your performance and the performance of your opponents are independent:
Fashion, on the other hand, is as strategic and anti-inductive as it gets—as soon as a play becomes recognized, its value is discounted:
Any party interested in a game outcome will have an active stake in the kind of play that is considered fair:
Meanwhile, in the NBA…